stirge swarm 5e

Tiny creatures are described as taking up 2.5'x2.5' on a battlemap. :), Or they'll just throw the cleric at them and use Thunderwave again. neat mechanic. The stirge swarm is averse to fire, and has disadvantage on any attacks made while within 5 ft. of a source of fire. I have Stirge pretty much everywhere. The stirge can detach itself by spending 5 feet of its movement. [–]PM_ME_YOUR_GOATS 0 points1 point2 points 2 years ago (0 children), damn this would have been great to have three weeks ago when my party invaded a stirge nest. Mechanics to enhance swimming and underwater combat. Knowing nothing about the intricacies of the system, it looks good! Get an ad-free experience with special benefits, and directly support Reddit. For each stirge attached in this way, the swarm loses 1 hit point. Hit: 4d4+4 piercing damage, and 1d4 stirges attach themselves to each creature hit. Unlike 3.5 where a 20th level character could utterly destroy low-level nothings with general impunity, that's not the case with 5e. 94 - 2.5" x 3.5" Cards. 5. share. 4.525 & 3.975 & 3.425 & 2.875 & 2.325 & 1.775 & 1.225 & 0.4 my players were grossed out by the bloodsucking beasties and did a great job splitting their attention between the swarm, the hive, and the bugs stuck on them. t.t. Clip them to a GM screen: players, see the art, GM has the stats. I can easily do other sizes, and the model will be scaled to fit the [–]Zenrayeed[S] 1 point2 points3 points 2 years ago (1 child). Stirge 60. 5. The stirge swarm is averse to fire, and has disadvantage on any attacks made while within 5 ft. of a source of fire. Y'know, that's not a bad idea! Additionally, some large or very large creatures have fewer hit points than others and so could more easily be taken down by the swarm of stirges. While attached, the stirge doesn't Attack. They then flew down and attempted to subtly attach themselves to the creature and feed off its warm blood. He'd had the blood drained from his body. Wolf & Dire \text{AC 10} & \text{AC 12} & \text{AC 14} & \text{AC 16} & \text{AC 18} & \text{AC 20} & \text{AC 22} & \text{AC 25+}\\\hline Sell Us Yours. Health can be manipulated in roughly the same way, with the same cap. Swarm of Bats/Insects 61. :o). So on a roll of 17, 18, or 19 they'll deal an average of 5.5 damage. I'm making the following assumptions: From these assumptions, we generate the following equation to determine how many stirges can attack a creature: So what can you kill with 464 stirges? What has made these ghouls skittish? Got a unique swarm encounter you want to share? This is way better than my answer, since I left most of the math out and stuck to large creatures. Swarm of Poison Snakes/Quippers 62. For this swarm I'm considering setting them as a level 6 enemy (target number 18 on the d20) with a Speed defense of 4 that can spread up to 50 ft in diameter. Organization solitary, colony (2-4), flock (5-8), storm (9-14), or swarm (15-40) A stirge is a vicious blood-drinking creature that resembles a monstrous cross between a large hummingbird and a mosquito. © 2021 reddit inc. All rights reserved. These cards describe D&D 5e Beast Monsters. Weasel & Giant 70. Tiny beast, unaligned. Tiger, Saber-Toothed 65. 3. Stirge Swarm. I roleplayed the fear of fire pretty blatantly and the adventure revolved around a local apothecary using stirges to collect blood for use in making an illicit drug, so the party had some experience dealing with stirges by the time they went up against the swarm itself. The swarm can't regain hit points or gain temporary hit points. 1 I chose to work in 2-dimensions since the creatures space rules on a grid only incorporate squares. Str: 8, Dex: 18, Con: 12, Int: 2, Wis: 8, Cha: 6, Immunities: charmed, frightened, paralyzed, petrified, prone, restrained, stunned, Resistances: bludgeoning, piercing, slashing. [citation needed]While one stirge might not seem to be a threat, these creatures often clustered in large swarms, which could quickly slay a creature from all the stirges feeding at once on the same body. From your question, I'm assuming 4 stirges can occupy a 5'x5'x5' cube for battle purposes. Armor Class: 10 Hit Points 1 (1d4-1) Speed: 30 ft., climb 30 ft. STR DEX CON INT WIS CHA; 2 (-4) 13 (+1) 9 (-1) 2 (-4) 10 (0) 4 (-3) Skills: Acrobatics +5, Perception +5, Stealth +4 Senses: darkvision 30 ft., passive Perception 15 Only All-star posters may post with paid things and Patreon links. A unique NPC is presented for each of the five creatures detailed in the book (again, treating a Stirge Swarm as a separate creature). I thought by raw only 8 tiny creatures can attack a medium one. Honestly if your party isn't tactically-minded (or they don't have a healer) I'd definitely ease up a bit on the damage numbers, maybe drop the Dex bonus to damage on the attached stirges. The gnome sorcerer got her first taste of fear after four of them stuck themselves to her and she lost a full third of her hit points because she neglected to deal with them. Traits Swarm: The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. Product Line. Funnily enough, I posted there before writing this up. Have monsters prepared and ready for each session. I did a skim of gargantuan creatures and to exemplify my point, I picked: With an AC of 22 and 481 hit points, this is a CR23 monster that notably does not have any resistance to non-magical attacks. The swarm will prioritize a target with bleeding wounds. [–]famoushippopotamusArneson's Army 1 point2 points3 points 2 years ago (0 children). Your advertising must be for free things unless you are an All-Star. So X=1 for a medium creature and X=3 for a huge creature. Goodman Games. Very cool! Maybe we can do better with something that has resistances, so lets try: AC of 20, 297 hit points, resistance to non-magical attacks. It is a monster whose name echoes down the halls of dungeon crawling history, evoking terror and scorn as it does so (terror for low-level characters trapped in a cavern with them, scorn for high-level adventurers all but immune to their blood-sucking attacks). Swarm: The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a stirge. I love this! You can also provide a link from the web. The guard captain offered them a fee to figure out if there was some creature in town that needed killing (the guards whispered of vampires, which would lead to a panic if not dealt with quickly and quietly), and to do just that if they found it. That's what makes the swarm so great! He was rebuffed and attacked the bard, and was then arrested. Four tiny creatures can fit into a single battlemap square. Wasp, Giant 69. The group was already curious by then, and so spent the night resolved to talk to him in the morning. It weighs about 1 pound. I also had no idea what a Stirge was until looking it up. Treant 67. @NautArch Hmm...I am not sure. Protects the stirges from being auto-killed. You could easily scale them up based on swarm size, too. The average damage a single stirge does follows the pattern of the following table: \begin{array}{c|c|c|c} Note that we are assuming that just one layer of stirges attack, logically you could be attacked by more but rules for 3d combat are not that fleshed out yet. Stirge Swarm. ... since they’re not all illustrated in the 5E books. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Depending on how tall your large humanoid is you could have 3-4 layers of stirges attack the beast at once. Blood Drain. Some of the attackers are at round level, some are 2.5 feet in the air, and some are 5 feet in the air (attacking downward). Battle Scars: A simple mechanic for lingering injuries from KOs in combat. I included a nest that healed the swarm 10hp at the beginning of each of its turns until destroyed. This is a touch attack and can target only Small or larger creatures. Weasel & Giant 70. A creature (including the target) can use an action to kill and remove 1d4-1 stirges from a creature (minimum 1). On a roll of 20, they'll deal an average of 8 damage. Hit Points 121 (9d20 + 27). [–]Zenrayeed[S] 2 points3 points4 points 2 years ago (0 children). Anyone that spends more than a round or two with a bunch of stirges on them is likely going down. Stirge Swarm. ACTIONS. Even an animal-level of intelligence is enough for a creature to know there is safety in numbers! Stirge. Are you bypassing the rules around sharing spaces? The stirge can detach itself by spending 5 feet of its movement. To halt this and only take some damage, another player would need to spend their turn pulling the victim from the stirge-pile. You make out several more pale figures fearfully watching you from the jetty and boat." I've edited for two dimensions only. Short Adventure: Harpy Murder - a 3rd level oneshot adventure featuring a missing expedition and bloodthirsty harpies. This shopping feature will continue to load items when the Enter key is pressed. Turns out the local apothecary had bred and conditioned a swarm of stirges to go collect blood from animals in the woods en masse and return to nest in an apparatus he'd constructed. I adapt everything from DnD and other systems to Cypher System, so I try to focus on intended effect over discrete numbers. Continue reading Dinosaur Tactics. Lol. They're going to see a LOT more stirges this time around. Thanks for the great monster! They've got to return to town, through the same swamp where they encountered stirges last time. [–]Mister_F1zz3r 14 points15 points16 points 2 years ago (5 children). Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss. The stirge can take 3 legendary actions, choosing from the options below. (imo - this is a bit unrealistic), Click here to upload your image Note that some attackers can attack from more the other side of a different strige since their reach is 5 feet but they only take up a 2.5 sq feet space. On a roll of 20, they'll deal an average of 8 damage. Thus, a medium creature occupies a 5'x5'x5' cube. At the start of each subsequent turn, if its victim hasn’t yanked it loose, it automatically drains another 1d4 + 3 hp from him or her. What is this colossal creature you mention? But we'll have them ready in mid January if the campaign can be put on hold, or have side quests, until then. A stirge attacks by landing on a victim, finding a vulnerable spot, and plunging its proboscis into the flesh. If it hits, it latches on. The swarm can't regain hit points or gain temporary hit points, except when stirges rejoin the swarm. If you want a gargantuan creature dead, and it's not immune to normal weapons, 464 stirges should do the trick. [–]vaelroth 1 point2 points3 points 2 years ago (1 child). Thus, every 20 stirges that attack will deal, on average, 24.5 damage; this means the average damage per stirge is 1.225 damage. Then we can look at the surface area of creature spaces based on the following table (in terms of number of tiny flying attackers that can hit the target)1. By: Goodman Games. Better get your adventurers some stirge spray. Stirge 60. Rendered by PID 3862 on r2-app-0c2cd52309e60a616 at 2021-02-25 15:18:12.018830+00:00 running b1d2781 country code: JP. Spider Climb: The swarm can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Yeah, the slope is slippery for the mechanic! Keep monster name and information easy to find for quick reference. A stirge attacks by landing on a victim, finding a vulnerable spot, and plunging its proboscis into the flesh. A Swarm of Stiges would be brutal compared to the normal swarms i guess. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature.Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. List of classes that can cast the spell on each card. I have to try using these at some point. The stirge can detach itself by spending 5 feet of its Movement. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. single as well as a swarm. Use of this site constitutes acceptance of our User Agreement and Privacy Policy. Legendary Actions. When doing so, the target is considered to have +2 AC from the cover rules (I labeled these as "x more" in the table): \begin{array}{c|c|c|c} It does so after it drains 10 Hit Points of blood from the target or the target dies. Lay em on us! Tiger 64. I have some stirge forest coming up, I'll run this and let you know how I go. +5 to hit, reach 5 ft., any creatures next to or inside the swarm. The stirge. If a player ends up with 5 or more stirges for more than two or so rounds, they're probably going down at level 3. Tiger, Saber-Toothed 65. Open Game License The book is filled with tables for random events, such as random events while exploring a swamp or random events near a wild Stirge nest. 59. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) Hit Points due to blood loss. Attach : If a stirge hits with a touch attack, it uses its eight pincers to latch onto the opponent’s body. Movement should be 50 ft per round, and act like an environment hazard: as the swarm passes over anyone they need to pass a Speed Defense test (like a dodge) or get 1d4 stirge attached. Swarm. Swarm of Bats/Insects 61. However, if you wish a custom size, please get in touch. Generated from the Swamp Locations (roll of 13) and Swamp Levels 5-10 (roll of 7) tables below. Last Stocked on 11/30/2012 Out of Stock. This action regains one of its spent uses when the stirge causes damage due to blood loss to a creature. \text{8 & 16 more} & \text{12 & 20 more} & \text{20 & 28 more} & \text{28 & 36 more} & \text{36 & 44 more} Number of squares around creature = [(X+2)*2 + 2X] * X, Number of squares above creature = (X+2)^2. Stirge Attack Pack Miniature Diterlizzi Masterworks Dark Sword Miniatures $19.62. A stirge’s coloration ranges from rust-red to reddish-brown, with a dirty yellow underside. and join one of thousands of communities. This creature becomes exponentially more complicated and dangerous if you treat them as normal.). This is really cool, it would be a great addition to the dragon hatchery part of HotDG. ... What I like about 5e having grown up on 3e is that it respects that I work for a living.
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