Effect: Shrieking Howl (Combat, Casting Time: Instant) at Level 50 WT: 2.5 Size: MEDIUM STR: +4 DEX: +4 STA: +4 CHA: +4 WIS: +4 INT: +4 AGI: +4 HP: +75 MANA: +75 Slot: CHEST STR: +7 WIS: +7 INT: +7 HP: +100 MANA: +100 AC: 10 Skill: 1H Slashing Atk Delay: 24 Skill: 1H Slashing Atk Delay: 38 Class: ALL AC: 12 WT: 0.0 Size: TINY Best Protection Warrior Legendaries For Mythic+ For Mythic+, The Wall is arguably not the best, but it is still a versatile, competitive option. Here are our suggestions: Aside from Stamina, stats are relatively easy to max at end-game Velious, so it is recommended to dump as many points into Stamina as possible. Haste: +36% WT: 5.0 Size: SMALL STR: +3 STA: +3 Class: ALL Race: ALL except IKS, MAGIC ITEM LORE ITEM Places you in a defensive combat stance that causes you to take less damage [35%], but also lowers your damage output. Race: ALL, MAGIC ITEM LORE ITEM Slot: HEAD Slot: ARMS Effect: Invigor (Must Equip, Casting Time: Instant) at Level 45 Slot: RANGE Class: ALL Class: ALL Race: ALL, MAGIC ITEM NO DROP This latter ability, combined with exp bonus, makes a halfling warrior arguably the best grouping warrior. I feel like HP compensates for that a bit better than AC. AC: 5 Effect: Fungal Regrowth (Worn) Taunt is pointless if the monster is already attacking you. Class: ALL WT: 4.5 Size: MEDIUM Good strategy matters more than anything: group two was the best mostly due to a better class combination and picking our spots correctly, 255 dex, 60 delay weapon, 10 swings per minute, 20% chance to proc per swing, 255 dex, 30 delay weapon with 100% haste, 40 swings per minute, 5% chance to proc per swing. Race: ALL except IKS, MAGIC ITEM LORE ITEM AC: 45 Race: HUM BAR ERU ELF HIE DEF HEF DWF TRL OGR HFL GNM IKS. AC: 40 STR: +10 STA: +10 CHA: -25 WIS: +10 INT: +10 HP: +100 MANA: +100 Race: ALL, MAGIC ITEM AC: 30 The last build is for a full raid. Higher than you think. Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 0.1 Size: TINY Warriors are a melee class with the ability to wear plate armor and wield all types of weapons. About all you can do is remind people before the fight and snicker when they die (or rage out if the cleric saves them and then you have to wait 5 minutes to get some mana back). WIS: +5 INT: +5 AGI: +5 Race: ALL except IKS, MAGIC ITEM NO DROP Race: ALL, EXPENDABLE Charges: 1 WT: 4.0 Size: TINY Expect to have to form a lot of your own groups. Warriors are often the cornerstone of a good group, providing a strong defense while also dealing heavy damage to their enemies. And unlike Paladins whose damage is unimportant in the grand scheme of things, warriors can do quite a bit - again, with the right weapons. Slot: PRIMARY SECONDARY DMG: 10 AC: 46 Race: ALL, EXPENDABLE Charges: 1 Skill: 1H Slashing Atk Delay: 25 Save bone chips, spiderling silk, and high quality pelts to sell. Race: ALL, MAGIC ITEM LORE ITEM NO DROP SV FIRE: +5 Race: ALL except IKS, MAGIC ITEM LORE ITEM NO DROP . Race: ALL, MAGIC ITEM LORE ITEM NO DROP Effect: Obsidian Shatter (Combat, Casting Time: Instant) at Level 16 WT: 2.5 Size: SMALL DEX: +7 MANA: +15 Class: ALL Skill: Piercing Atk Delay: 25 DMG: 6 Free Spins are valid only on Starburst and expire in 7 days. There is an entire thread devoted to which discipline to use when, but as a general rule of thumb I suggest using defensive for mobs that hit for over 400 max. AC: 25 Unfortunately it has a 60 minute reuse time. AC: 13 WT: 4.3 Size: MEDIUM WT: 4.5 Size: MEDIUM Skill: Piercing Atk Delay: 25 Race: ALL, MAGIC ITEM LORE ITEM Slot: WAIST STR: +10 STA: +15 HP: +50 SV FIRE: +15 AC: 14 WT: 2.0 Size: TINY Race: ALL, MAGIC ITEM NO DROP STR: +15 WIS: +15 INT: +15 HP: +100 MANA: +100 Maximizing the efficiency of your shouts and reducing some cooldowns on your defensive abilities. Slot: FINGER Race: ALL. WT: 3.0 Size: TINY For example, "full pay" Video Poker games will Warrior Best In Slot List Ffxiv have you playing at almost even with the house with perfect play. Slot: CHEST Class: WAR If you are grouped with an enchanter, they should always root anything they mez. Race: ALL, MAGIC ITEM LORE ITEM NO DROP UK residents only. AC: 21 Effect: Enduring Breath (Worn) Race: ALL except IKS, MAGIC ITEM LORE ITEM Race: ALL, MAGIC ITEM LORE ITEM WT: 2.5 Size: MEDIUM SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV MAGIC: +6 SV POISON: +6 DEX: +7 CHA: -9 WT: 1.0 Weight Reduction: 100% WT: 0.0 Size: TINY
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